## Description of Files

This system is configured using the following files.

      mks4agb.exe        Automatic Sound Object Creation Program.
      mks4agb.ini        Object Creation Setting File
      aif2agb.exe        .aif to .s converter
      mid2agb.exe        .mid to .s converter
      MusicPlayDef.s     Source for song data include files.
      mks4agbLib.o       Source for library codes for incorporation into games.
      mks4agbLib.h       Source for include files for incorporation into games.
      m4aLibOD1.o        Source library code when ONLY DMA1 selected.
      m4aLibUSC.o        Source library code when SYS_ROM selected.
      SoundMon.o         Simple Monitor -- Main
      crt0.o             Simple Monitor -- Parts

The following types of files are used as input data files.

      {wavename}.aif  Waveform Data Files (AIFF Format)
      {songname}.mid  Song Data Files (Standard MIDI Format)

The following files will be created when "mks4agb.exe" is run.

      {wavename}.s       Conversion of {wavename}.aif to a .s file.
      {songname}.s       Conversion of a {songname}.mid to a .s file.
      SoundDat.s         Other automatically created data(tone color,song data,etc.)
      SndMonDat.s        Data used with Simple Monitor
      MPlayDef.s         Song Data Include Files
      {wavename}.o       Waveform Data Object Files    ...*
      {songname}.o       Song Data Object Files    ...*
      SoundDat.o         Other Data Object Files    ...*
      m4aLib.o           Library codes for incorporation into games.    ...*
      m4aLib.h           Include files for incorporation into games.    ...*
      Soundfiles         List of all sound object files.    ...*
      SndMonDat.o        Object File for Simple Monitor Data
      SoundMon.map       Simple Monitor .map Files
      SoundMon.elf       Simple Monitor .elf Files

Of the above files, those with an asterisk * are passed over to the main program where they will be incorporated into games. All of them will be created in the Output Directory (out_dir) described below.
Note that the "Soundfiles" are included in the Makefile of the main program and used.

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