/********************************************************************/
/*          intr_table.c                                            */
/*             Interrupt Table                                      */
/*                                                                  */
/*          Copyright (C) 2001 NINTENDO Co.,Ltd.                    */
/********************************************************************/
#include "MultiSio.h"
#include "types.h"
#include "sub.h"


IntrFuncp IntrTableBuf[13];

const IntrFuncp IntrTable[13] = {
#ifdef MULTI_SIO_DI_FUNC_FAST
    (IntrFuncp )IntrFuncBuf + 1,// Serial Communication Interrupt
#else                           // or Multi-play Communication Timer Interrupt
    MultiSioIntr,
#endif
    VBlankIntr,                 // V-Blank Interrupt

    IntrDummy,                  // H-Blank Interrupt
    IntrDummy,                  // V Counter Matching Interrupt
    IntrDummy,                  // DMA0 Interrupt
    IntrDummy,                  // DMA1 Interrupt
    IntrDummy,                  // DMA2 Interrupt
    IntrDummy,                  // DMA3 Interrupt
    IntrDummy,                  // Key Interrupt
};


