bmpgrid

## bmpgrid [Tool Command]

Partitions a bitmap.

### Syntax

    bmpgrid [-w/-h] input-file input-file ...

### Description

Partitions a bitmap into parts of the specified size. The size must be a multiple of 8x8 dots.

The command arguments are described below:

input-file
  The input bitmap file.
-w width
  Specifies the width for partitioning. Must be a multiple of 8. If this argument is not specified, the default is 8.
-h height
  Specifies the height for partitioning. Must be a multiple of 8. If this argument is not specified, the default is 8.

### Notes

Supports the 4bit, 4bit RLE-compressed, 8bit, 8bit RLE-compressed and 24bit image formats. The output filename is `(the base name of the input file) (4-digit number) .bmp` extension. Be careful, because a large file partitioned into small parts results in a huge volume of data.

AGB-06-0031-001A (2/26/01)
© 2001 Nintendo of America Inc.