//======================================================
//    character256.h                                           
//    Handles BG 256-color character class Character256.  
//                                                      
//    Copyright (C) 1999-2000 NINTENDO Co.,Ltd.
//======================================================

#ifndef	_AGB_CHARACTER256_
#define	_AGB_CHARACTER256_

#include <agbtypes.h>
#include <util.h>
#include <character.h>

__MAGBX__START

typedef Character Character256;

__MAGBX__END

#endif	//  _AGB_CHARACTER256_

//
//
